Cover Image for Designing Learning

10 min.

Designing Learning

I recently met an instructional designer. She said it just like that, straight to the point.

Instructional design.

I didn’t know the term.

She explained that her work was about designing how people learn. Not just what is taught, but in what order, through what methods, under what conditions. It’s not about organizing content. It’s about shaping an experience. And ever since that conversation, I haven’t stopped thinking about it.

The transmission of knowledge existed long before it had a name. Around fires, in rituals, within communities. We learned by observing, repeating, failing, and participating. There were no formal frameworks, but there was intention. There was rhythm. There was design — even if no one called it that.

Today, learning is mediated by complex systems. Platforms like Duolingo, Domestika, and Khan Academy have shaped how we approach knowledge. Personalized, flexible, gamified. Choose your path, your timing, your voice. Everything is designed to adapt to you.

And while that level of customization has real benefits, it also raises important questions. What do we lose when learning becomes an isolated, optimized experience? What happens when the process becomes so smooth that it stops being challenging or transformative?

Designing for education today means navigating multiple layers. The institution’s goals, the market’s demands, the instructor’s capabilities, the learner’s context. And within all of that, there’s a reality we often forget: learning doesn’t happen in a vacuum. It depends on emotional, social, and economic conditions. Sometimes the structure is solid, but the learner isn’t ready. Sometimes the intention is right, but the timing is wrong.

That’s what makes instructional design so complex. It isn’t about controlling outcomes. It’s about creating structures that remain flexible and sensitive to the unpredictable nature of real life.

And that’s also what makes it fascinating. Instructional design expands what we understand as design. It’s not about visuals or interfaces. It’s about time, attention, presence. It’s about shaping how someone encounters something new, or sees something familiar from a different angle.

It’s a kind of design you don’t always see. But you can feel it.

Learning is not just about absorbing content. It’s about context, timing, readiness. It’s relational and embodied. Sometimes it clicks. Sometimes it doesn’t. That doesn’t mean the design failed. It means it’s human.

What I take from that conversation is not a new professional path, but a deeper question. One about how we think of knowledge today. What kind of learning we value. What assumptions are embedded in our systems. And what kind of experiences we need to design if we want learning to remain meaningful in a world that moves fast and forgets even faster.


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